﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GMS.Client.Model
{
    /// <summary>
    /// 游戏信息类
    /// </summary>
    public class GameInfo
    {
        /// <summary>
        /// TNT程序名称
        /// </summary>
        public string FileName { get; set; }

        /// <summary>
        /// 工作目录
        /// </summary>
        public string WorkingDirectory { get; set; }

        /// <summary>
        /// TNT标题名称
        /// </summary>
        public string TitleName { get; set; }

        /// <summary>
        /// D3完整路径
        /// </summary>
        public string D3FullPath { get; set; }

        public Position TNTPosition { get; set; }

        public Position D3Position { get; set; }

        /// <summary>
        /// 配置
        /// </summary>
        public Config Config { get; set; }

        /// <summary>
        /// 游戏信息计时器间隔时间
        /// </summary>
        public int BattleInfoTimerInterval { get; set; }

        /// <summary>
        /// 鉴定信息计时器间隔时间
        /// </summary>
        public int VendorInfoTimerInterval { get; set; }

    }
}
